Monday 24 August 2015

Phase 2 - Week 5

Things I've learned about UE4 Blueprints

  • Very similar to the user friendly visual coding style of grasshopper
  • I like the visualisation and the ability to view from different angles before finalising a script
  • The ability to make reusable elements through blueprints will be very useful
  • The number of tools available is overwhelming, but I am confident in being able to understand a fair amount soon
  • A clearer explanation of what the tool does would be helpful (grasshopper does this well)

Grasshopper Script Relating to Terminal Lines

I like generating random numbers and geometry through grasshopper. Here is a quick script I created based around the theory of terminal lines.




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